Game Website:

Release Year: 2013

Available on iOS, Android, and Steam


About This Game:

Type:Rider is an adventure puzzle game focusing on arts history. Players play as two dots (colon) and travel through the ages of typographic styles and techniques.

– Player needs to jump, roll and puzzle through the different levels/ worlds

– Player collects the alphabet and the bonus letter (the hidden ampersand) to unlock achievements

– Player collects asterisk to unlock historical information on the fonts of that level


What I Like:

– Breath-taking graphic and musical vibes create an immersive and intriguing atmosphere.

– Interesting story telling: 10 worlds/levels are dedicated to 10 key periods of typography history. From the rock paintings of prehistoric times to Pixel art of the 2000’s, player solve all the riddles by riding the most popular fonts and characters (Garamond, Didot, Clarendon, Futura, Times, Helvetica, Pixel, and Comic Sans)

– Simple and well-know platform controls: there is no more actions besides jumping and controlling the dots’ speed.


Little Big Details:

Plenty of saving points


My Thoughts on iOS App

I think the mobile app needs more user testing. It is impossible to finish the last two levels due to the wired jumping mechanics. As a result, skill takes a backseat to luck, and the game became frustrating and tedious.

Art director Ken Wang shared the secret source of Monument Vally: his team tested each level with their colleagues. The goal is to keep the game easy enough so everyone (even the non-gamer) can enjoy the satisfaction of completing the game.

In this case, Type:Rider could become even more successful if it lowers its difficulty (especially in the last two levels) so that more people could enjoy the joy of finishing a beautiful game.

Game Design by Cosmografik